![sid meier railroads mods sid meier railroads mods](https://i.ytimg.com/vi/7USM53jwMhA/hqdefault.jpg)
#Sid meier railroads mods Patch
Updates from previous Sid Meier's Railroads! patch v1.01 Interface - Auction window repositioned so it no longer obscures scores on larger resolutions.Interface - Added new city routing icons and chevrons to show which stops on your route map accept the goods in your current consist.Graphics - Tracks connected to depots/stations/terminals draw with special graphics to distinguish them from "normal" tracks.Graphics - Parallel tunnel tracks now draw correctly (no longer overlap).Functionality - Terminals can now accommodate up to four tracks connected to them.Functionality - Made track selection easier.Functionality - Fixed rerouting cash exploit.If the timescale is greater than 60 (a new month every 15 seconds), the date display will also display the current day of the month. If "iTurnsPerMonth" is found in the Scenario XML, it will override the default scale of 16 turns per month (every 4 seconds). Functionality - Exposed scenario timescale in scenario XML.Functionality - Enabled larger size maps.To enable the terrain editor, you must add "EditorEnabled = 1" to your settings.INI. Functionality - Enabled terrain editor.Functionality - Clouds can now be disabled in the options screen.Functionality - Cities can now accept raw materials directly from resources properly.In this mode, cursor keys move the camera and the camera can be rotated by holding the left mouse button and moving the mouse.
![sid meier railroads mods sid meier railroads mods](https://megagames.com/sites/default/files/game-content-images/dmssdmeirsrlrdsdmlc_l1.jpg)
To do this, pause the game and press "CTRL+F".
#Sid meier railroads mods upgrade
Upgrade Sid Meier's Railroads! to v1.1 with this patch. Where can I download the Sid Meier's Railroads patch and what does it change?